Summary
Overview
Work history
Education
Skills
Languages
Affiliations
References
Timeline
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Ivan Terziev

Plovdiv,Bulgaria

Summary

Detail-oriented game industry professional with experience in both level design and writing/marketing. A collaborative team player with strong organizational and communication skills, adept at managing multiple priorities and meeting production deadlines. Passionate about creating engaging player experiences and presenting games clearly and compellingly to players and partners alike.

Overview

8
8
years of professional experience
7
7
years of post-secondary education

Work history

Level Designer

Project Strahd
Plovdiv, Plovdiv
10.2025 - Current
  • Worked within the Baldur’s Gate 3 Toolkit to implement and polish level design content.
  • Iterated on and completed existing levels, refining layouts, pacing, and gameplay flow to improve player experience.
  • Collaborated with a teammate on shared levels, coordinating changes and aligning design decisions.
  • Conducted playtests and implemented feedback to improve overall level quality.
  • Made efficient use of existing assets, reworking and recontextualizing them to enhance environments.
  • Maintained clear communication with the team regarding progress, changes, and design intent.

Writer and Media Outreach Specialist

Otome.com
Plovdiv, Plovdiv
11.2024 - 01.2026
  • Wrote and published articles focused on otome and visual novel games, including reviews, features, and industry spotlights.
  • Researched games, developers, and industry trends.
  • Maintained the Otome.com website and monitored activity.
  • Conducted outreach to game developers and studios to establish media relationships and interview opportunities.
  • Hosted and moderated podcast interviews with developers, guiding conversations and preparing discussion topics.
  • Produced written interviews with developers, editing and structuring content for clarity and publication standards.
  • Coordinated interview scheduling and communication, ensuring timely delivery of content.
  • Adapted writing tone and format for different content types, including articles, interviews, and promotional features.
  • Maintained professional relationships with developers to support ongoing coverage and media presence.

Level Designer

Repulse EOOD
Plovdiv, Plovdiv
07.2020 - 10.2024
  • Designed and built gameplay levels in Unreal Engine, focusing on player flow and pacing.
  • Created and iterated on levels from greybox to final art pass in collaboration with art and design teams.
  • Designed combat spaces, traversal paths, and points of interest to support intended player experiences.
  • Balanced exploration, challenge, and environmental storytelling within each level.
  • Collaborated closely with artists, programmers, and narrative designers to align levels with the overall game vision.
  • Optimized level layouts for performance, navigation, and gameplay clarity.
  • Conducted playtests, gathered feedback, and iterated on level design based on player experience and team input.
  • Managed tasks and priorities within the level design pipeline to meet production milestones.
  • Reused and adapted assets creatively to maximize visual variety while maintaining performance constraints.

Writer and Marketing

Repulse EOOD
Plovdiv, Plovdiv
06.2018 - 06.2020
  • Wrote and published articles and news posts for our games, as well as other related announcements.
  • Planned and executed marketing outreach by contacting influential individuals within the gaming industry.
  • Coordinated with content creators, press, and industry contacts to increase game visibility and awareness.
  • Traveled to industry events and conventions to promote our games and represent the studio.
  • Managed and ran advertising campaigns to support game launches and updates.
  • Posted regular updates across marketing channels to keep audiences engaged and informed.
  • Worked closely with developers to identify and showcase the most compelling gameplay features and content.
  • Adapted marketing strategies based on feedback, engagement, and campaign performance.

Education

Bachelor Degree - Software Technology and Design

University of Plovdiv "Paisii Hilendarski"
Plovdiv
10.2017 - 06.2021

High School Diploma - Mathematics and English

PMG "Acad. Boyan Petkanchin"
Haskovo
09.2013 - 06.2017

Skills

  • Level design in multiple engines
  • Greyboxing creation
  • Player flow and pacing
  • Combat encounter design
  • Traversal and exploration design
  • Environmental design
  • Playtesting and feedback-driven iteration
  • Cross-disciplinary collaboration (art, code, narrative)
  • Task prioritization within production pipelines
  • Editorial and feature writing
  • Game reviews and critical analysis
  • Industry research and trend analysis
  • Interview preparation and production
  • Podcast hosting and content planning
  • Developer and studio outreach
  • Media relationship management
  • Website content management
  • Influencer and press outreach
  • Event and convention representation

Languages

English
Advanced
Bulgarian
Native

Affiliations

  • Board Games
  • Tabletop RPGs
  • LARP
  • Building Dioramas
  • Gaming

References

References available upon request.

Timeline

Level Designer

Project Strahd
10.2025 - Current

Writer and Media Outreach Specialist

Otome.com
11.2024 - 01.2026

Level Designer

Repulse EOOD
07.2020 - 10.2024

Writer and Marketing

Repulse EOOD
06.2018 - 06.2020

Bachelor Degree - Software Technology and Design

University of Plovdiv "Paisii Hilendarski"
10.2017 - 06.2021

High School Diploma - Mathematics and English

PMG "Acad. Boyan Petkanchin"
09.2013 - 06.2017
Ivan Terziev